简 介:Dota Allstars 6.38 AI
Few enchancements, e.g. new item-set for some Str-based heroes.- Fixed -sh bug (caused AI to have 2 heroes if the server picked hero later from the 45th second).- Changed -aiunstuck AI-order-reset timer to 45 seconds (was 60).- Changed AI exp. bonus percentage from 135/180/200 to 100/135/170 (easy/normal/insane).- Fixed crash bug on command (-crw -catt) mistyping.- Fixed AI stucking bug after gangbanging or changing lane.- Fixed error when using AI-only gamemodes (e.g. "-sa" only or "-sapm"). Before, it will show "Invalid Game Mode!" message.- Fixed the "Vorpal Blade" (Lane Indicator) bug on ranged creeps.
一些改进:
比如,AI控制的力量型英雄会拥有新的物品搭配路线。
修正 -SH 模式下的BUG(在AI地图里,如果主机在45秒后才选择英雄的话,就会导致AI拥有2个英雄。)
调整了 -aiunstuck -order -reset 在AI 版本下记时由原来60秒到现在的45秒
调整了AI 的经验值,由原来的百分之 135/180/200 调整到现在的 100/135/170(简单/一般/疯狂)
修正了一些指令没有输入的致命BUG, 例如-crw -catt÷
修正了AI 游戏里会卡住的BUG , 例如在英雄被围杀或者换路后
修改了一些在AI地图专用模式下( 例如 “-sa” only 或者 “-sapm”)的错误。之前,输入这些命令后会显示 “错误的游戏模式”。
修正了道路分配指令里针对远程creep的bug
-ms and -cs is modified once again, but with different way of usage. Type "-cs/-ms " to see his movespeed/creep kills (works on AI only).
-ms以及-cs 命令被再次调整,但只是改变其用途。输入 “cs/-ms <玩家的ID >” 就可以显示该玩家的移动速度/杀怪数(AI 地图专用)
Added AI commands dialog box.
在对话框内新增AI指令
Operation: type "-cd"Note that before the game commences (at 2nd minute in normal game), there are only 2 commands available (Assign Lane and Report). Afterward, there are more commands available.
输入 “-cd”
注意,在游戏开始前(一般难度中,游戏于2分钟后开始),只有2个指令有效 (分配路径以及报道位置)在这之后,玩家就可以有效使用更多的指令了。
Swapping hero with AI is now possible at certain percentage:QUOTEa. Choosing -random hero: AI Swaphero is disabled. Please use -repick instead.b. SH enabled: For what is swapping hero? c. AR/TR/RV/MM enabled: 100% swaphero.d. Normal conditions: 50% swaphero.
现在可以与AI交换英雄了,但有一定几率会失败:
例如
a. 选择随机英雄(-random): 将禁止与AI交换英雄。请选择-repick来代替-swaphero
b. SH模式开启:既然英雄都一样还换啥?
c. AR/TR/RV/MM模式开启:与电脑交换英雄将有100%的成功率。
d. 正常情况下:与电脑交换英雄将有50%的成功率。
AI now have percentage of using -random (in SA only). What's the difference, you ask? Nothing, it's just that they has extra gold. Besides, this makes them looks more human-like .
AI将有几率使用 -random命令 (仅在SA 模式下), 如果您要继续问有啥不同的话,其实也没啥,只是采用-random多点儿钱而已,另外这个模式比较人性化。
Added -mp or -manualpick.
新增 -mp 或者 -manualpick 指令
QUOTEOperation: type as gamemode. Afterward, each team leader may pick a hero as usual, but each hero chosen will be assigned for AI. After all AI have heroes, the next hero you choose will be yours.
操作:用于开启游戏模式。之后,每队的队长会向往常一样选择英雄,但是所选每个英雄都将被AI(人工智能)控制。当所有AI都有英雄后,就轮到您选择英雄了。
注意
1. Obviously, you cannot use this mode together with AR and TR. Additionally, you cannot use this mode together with SH and LM.
1. 很明显,此模式无法和AR以及TR模式共存。另外也无法和SH以及LM模式共同使用。
2. Manual Pick has timelimit. AI which don't have hero at the timelimit will have their hero chosen as usual.In MM, the timelimit is shortened.
2. Manual Pick(手动选择) 模式有时间限制。那些在时限之内没有被分配到英雄的AI,将会象往常一样自己选择英雄。在MM模式下,时限会减少
3. As described above, team leaders cannot choose their own hero until all AI have hero.
3. 如上所述, 小组队长(通常是玩家)在所有AI都拥有英雄后,才可选择自己的英雄.
4. Nothing will happen if there are no AI in map. However, the "Manual Pick" will still appear in -gameinfo.
4. 如果地图内没有设置AI的话,不会发生任何事情. 尽管如此 “Manual Pick”(手动选择) 依然会出现在 -gameinfo (游戏信息)内.
If this mode is successfully executed, all players will be displayed message of who has the control over Manual Pick.
如果此模式被成功执行,所有采用Manual Pick的玩家将会收到提示信息。
5. If a team doesn't have human teamleader (e.g. in single player game), the teamleader of the other team will gain control over its Manual Pick.
5. 如果有某队没有玩家作为队长的话 (例如 在单人游戏模式内), 那么另外1边的队长将会为这队分配英雄。
6. -random is applicable, but -repick is disabled while Manual Picking7. To stop the MP (if you want to immediately choose your own hero), type "-mp" once more.
6. 可以使用-random指令,但是 -repick指令在Manual Picking模式下将会被禁止。如果你想停止使用MP模式( 比如你想尽快选择英雄的时候) ,请再次输入 “-mp”
Known problems:
- AI's Aegis in DM. But, currently I don't have any mood to fix this .- Vendetta and Fiend's Grip didn't work properly.- Pudge's Rot sometimes causes bug (he'll kill himself). But just sometimes.- When playing as Scourge, sometimes the allied AI don't defend base properly. Try experimenting with -cai and -cdef, it'll work.
常见问题
在DM(死亡竞赛)模式下,AI仍然会买到“不朽之守护”。但现在我没有心情来修正这点。
地穴刺客的复仇以及痛苦之源的恶魔的掌握 不能正确地起作用。
屠夫的腐烂有时会导致BUG出来(他将会自杀)。但只是有时而已。
当玩家在天灾一方的时候, 有时AI不会及时地参与基地的防守。请试着输入-cai 以及 -cdef指令,来让AI参与防守。
地图来源:http://www.getdota.com/
翻译:Replays.Net | hiker
Replays.Net | NightMare
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